A stats page can show you every number there is and still not tell you which player is better.

Squawka
01

Challenge

Squawka sells football data. The underlying numbers are Opta's, and there are a great many of them: passes, duels, take-ons, tackles, for every player in every match of a season. The business described itself as more than the score.

More than the score is a promise about answers, and a dataset is not an answer. Somebody arriving on a Friday night wants to know whether a game is worth their money, or which of two players is actually having the better season. A filterable table does not reply to that. It restates the question and attaches homework.

The difficulty is that you cannot fix it by asserting a verdict, because the data is the only reason anybody trusts the verdict. Take the numbers away and it is a man with an opinion. Leave all of them in and it is a spreadsheet. Every piece of work on this page is a version of that one problem.

Cover of the Squawka brand guidelines: the circular Squawka mark and italic wordmark in white on dark navy, with a red and mint diagonal sweep across the right of the page and the line 'more than the score' set small in the lower left.
The company's own claim, on the cover of its own guidelines. Everything else here is the work of making it true.
02

Approach

Four engagements, and they read better as four moves at one problem than as a chronology.

The first was a brand system, written down so other people could use it. Not a logo on its own: construction and clear space, four colourways for the grounds it would actually sit on, and a misuse grid, so a team shipping daily could apply it without asking. Space Grotesk carries the text in four weights. Three palettes sit underneath, and the third is the one that matters for a data business: a slate range for tables, panels and rules. Most of a stats product is grey. Red and mint are for pointing at things, and a system that documents only the brand colours leaves the other ninety percent of the surface undecided.

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The second was the Squawka Bet redesign, and the rule it runs on is that nothing is recommended without its reason attached. A selection appears under Squawka Predicts, and directly beneath it a Reason panel opens onto the stats the pick came from: the head to head record, recent form, how often these two sides have gone over. Match pages carry result probabilities, five game form strips and the current prices in one view. Regulatory furniture is part of the layout rather than bolted to the bottom of it: prices carry the time they were correct at, and the age and awareness lines sit with the odds they belong to.

The third was the Comparison Matrix, which answers the question the other two only get near. Two players, the same metrics, read side by side, so that better than is a comparison the reader makes rather than a verdict handed to them. The launch creative sets Aaron Wan-Bissaka against Trent Alexander-Arnold on chances created, crosses, ground duels, long passes, tackles and take-ons, and lets the numbers do the arguing.

The fourth ran every day, and by volume it is the largest of the four. Game By Numbers for a player, done_deal for a signing, full time cards, leaderboards, quote graphics, Story polls, wall charts, pass maps and scout cards. The templates are the work rather than any single post: one frame takes any player and any fixture without being redrawn, the Stories run as a question slide and an answer slide because that is the mechanic the platform gives you, and the XI build got reused for a debut team, a squad rebuild, a club's most used shape and a fantasy side. The archive is thirteen formats deep and the formats are the argument.

The Squawka Bet football betting tips page, with a red navigation bar carrying Home, News, Comparison Matrix and Betting, a row of bookmaker offer cards beneath it, and stacked panels headed Hot Stat Tip Of The Day and Accumulator Tip.
The betting index. Comparison Matrix sits in the primary navigation, beside News.
A Squawka Bet match page for Newcastle United against West Bromwich Albion, showing a Match Result panel with three outcome percentages, five game form strips for both sides, a Recommended Bet panel headed Squawka Predicts with an expanded Reason list, and a Team News column.
Recommended Bet, with Reason open underneath it. The pick and the evidence for the pick are never on separate screens.
The same match page on a phone, shown from the top: the red Squawka header with a Bet button, the match headline, and a Match Result panel giving three outcome percentages above the first form strip.
The same match on a phone. Result probabilities, form and the current price all land before anything is scrolled.
03

Where it stands

The Comparison Matrix shipped, and it is still there. It sits in squawka.com's main navigation today, between Stats and Bookmakers, checked in August 2026.

Of the four engagements that is the one with an outcome anybody can check without taking our word for it. A brand document is only as live as the team still using it. A redesign is only as live as the release that carried it. A feature still in the navigation, after everything a product does to itself over time, is a different kind of evidence.

Squawka has since moved to an identity we had no part in. The Comparison Matrix is still in the navigation, which means it has now outlasted the brand it launched under.

The Comparison Matrix launch graphic: Aaron Wan-Bissaka and Trent Alexander-Arnold cut out against red, with the words Comparison Matrix in mint, and a column of paired figures between them for chances created, crosses, ground duels won, long passes, tackles made and take-ons completed.
The launch creative. Two players, the same six metrics, and no verdict written underneath.